News
Grib3D, the Free 3D Modelling App based on Augmented Reality
3D modelling is a key step in the manufacturing process of a product, especially when it comes to 3D printing. It involves specific knowledge and skills that are not always easily acquired. For this reason, several software companies have developed…
- 3 min read
- News
- Six more stories

3D modelling is a key step in the manufacturing process of a product, especially when it comes to 3D printing. It involves specific knowledge and skills that are not always easily acquired. For this reason, several software companies have developed more accessible solutions, designed for all modelling beginners. This is the case for the young Finnish startup, Grib, which has launched cloud-based software that does not require any particular knowledge in 3D design. Grib3D is a free application that works on most smartphones and tablets and makes working in a 3D space easy. What’s interesting about this app it that you can interact with your environment using augmented reality: you can draw a shape on a piece of paper and the app is able to model it in three dimensions. It is a particularly interesting tool for 3D printing because the files can be exported in .OBJ, allowing you to give life to your creations quickly, easily and… for free. We met with Grib’s team to learn more about this accessible 3D software.
Can you introduce Grib3D and its link with 3D technologies?
Grib is a Helsinki, Finland based startup whose founders wanted to create cool things in 3D, but the existing tools for doing that were not cool at all. Grib3D is the quickest to learn, easiest to use and most accessible 3D software available.

Some of the Grib team
How did the idea of Grib3D come up?
Grib founder and CEO Pouria Kay was studying design at the University of Helsinki, and it was a widely popular topic for the design students to badmouth and rant about how difficult the 3D design softwares are. He himself, after a while of banging his head on the wall with those tools decided he’d instead rather work on solving the problem so many commonly face. After a whole lot of experimentation, different angles and pivoting Grib3D was found as the lowest threshold solution. And what’s great in it is that it is so easy it’s a great entry point to people who have never created any 3D creations of their own.





