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Exploring jewelry making using 3D printing with Caroline Auraix
In the jewellery sector, additive manufacturing has many benefits, especially in terms of creativity. It enables designers to design complex shapes that are impossible to obtain using traditional manufacturing methods. It also offers greater scope for personalization, satisfying
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In the jewellery sector, additive manufacturing has many benefits, especially in terms of creativity. It enables designers to design complex shapes that are impossible to obtain using traditional manufacturing methods. It also offers greater scope for personalization, satisfying consumers looking for new and original jewelry. 3D printing technologies are mainly an additional tool for these artists who want to express their imagination, in addition to using traditional techniques. Caroline Auraix is one of those French designers who uses 3D modeling and printing to produce unique pieces with surprising shapes. We met her to learn more about her creative process, her inspirations and the technologies she uses today.
3DN: Can you introduce yourself and your link to 3D printing?
I am a visual artist, and I live in Paris. I worked for 10 years as a collection director and workshop manager alongside designer Tzuri Gueta, known for his silicone fashion accessories. This long collaboration ended at the end of 2016, I left my job to tell my own stories. I was set on orienting my work towards the “human”, my main source of inspiration, I create jewellery sculptures with surrealist, metaphysical accents, which question our relationship to reality. I have always been fond of synthetic materials, from plastics to resins, including silicone. I sublimate them in “trompe l’oeil” compositions where the senses are disturbed.

Caroline Auraix
The first time I heard about 3D printing was many years ago, I was literally fascinated by the infinite possibilities that this technique could bring to the world: finally, reality was catching up with fiction! At the time, I had no knowledge in the field of modelling. I saw this advance as something inaccessible, and reserved for a scientific elite, engineers, programmers, and other high-flying computer scientists. Until the day I decided that I too could, at my humble level, use this technology to serve my creation. So, the 3D adventure began!





